General information | GeForce 9500 GT | Radeon HD 6470M |
---|---|---|
Launched | Q3 2011 | Q3 2012 |
Used in | Desktop | Mobile |
Factory | NVIDIA | AMD |
Memory | 1024 MB 0 % | 1024 MB 0 % |
DirectX | DirectX 10 | DirectX 11 |
OpenGL | OpenGL 3.3 | OpenGL 4.4 |
Performance | GeForce 9500 GT | Radeon HD 6470M |
Overall Score | 7871 0 % | 7655 2.7 % |
Future Proof | 15 % 28.6 % | 21 % 0 % |
Benchmark Score | 620 0 % | 586 5.5 % |
2D Benchmark Score | 329.3 0 % | 107.6 67.3 % |
Average DirectX performance | 2.3 FPS 9.4 % | 2.5 FPS 0 % |
DirectX 9 performance | 8 FPS 0 % | 7 FPS 13.3 % |
DirectX 10 performance | 1 FPS 0.4 % | 1 FPS 0 % |
DirectX 11 performance | 0 FPS 100 % | 2 FPS 0 % |
DirectX 12 performance | 0 FPS NaN % | 0 FPS NaN % |
Graphic card computing | 0 operations/s 100 % | 134.9 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce 9500 GT, Radeon HD 6470M.
Average frames per second | GeForce 9500 GT | Radeon HD 6470M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 10.0 FPS | 9.6 FPS |
High settings | 17.9 FPS | 17.3 FPS |
Medium settings | 21.5 FPS | 20.8 FPS |
Low settings | 30.1 FPS | 29.1 FPS |
Difference | 0 % | 3.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce 9500 GT, Radeon HD 6470M.
Grand Theft Auto V | GeForce 9500 GT | Radeon HD 6470M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 11.3 FPS | 11.0 FPS |
High settings | 20.4 FPS | 19.7 FPS |
Medium settings | 24.5 FPS | 23.7 FPS |
Low settings | 34.3 FPS | 33.1 FPS |
Difference | 0 % | 3.4 % |