General information | Quadro M3000M | GeForce GTX 660 Ti |
---|---|---|
Launched | Q4 2015 | Q3 2012 |
Used in | Mobile | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 3072 MB 25 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 50 % | 150 W 0 % |
Performance | Quadro M3000M | GeForce GTX 660 Ti |
Overall Score | 37808 0 % | 33730 10.8 % |
Future Proof | 43 % 0 % | 21 % 51.2 % |
Benchmark Score | 14294 0 % | 11377 20.4 % |
2D Benchmark Score | 402.8 13 % | 462.8 0 % |
Average DirectX performance | 47.5 FPS 0 % | 35.7 FPS 24.9 % |
DirectX 9 performance | 100.1 FPS 0 % | 71.8 FPS 28.3 % |
DirectX 10 performance | 24.9 FPS 0 % | 17 FPS 31.7 % |
DirectX 11 performance | 42 FPS 0 % | 37.8 FPS 9.9 % |
DirectX 12 performance | 22.9 FPS 0 % | 16 FPS 30.1 % |
Graphic card computing | 2108.3 operations/s 6.2 % | 2248.2 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M3000M, GeForce GTX 660 Ti.
Average frames per second | Quadro M3000M | GeForce GTX 660 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 81.5 FPS | 70.7 FPS |
High settings | 146.7 FPS | 127.3 FPS |
Medium settings | 176.1 FPS | 152.7 FPS |
Low settings | 246.5 FPS | 213.8 FPS |
Difference | 0 % | 13.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M3000M, GeForce GTX 660 Ti.
Grand Theft Auto V | Quadro M3000M | GeForce GTX 660 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 63.1 FPS | 56.0 FPS |
High settings | 113.5 FPS | 100.9 FPS |
Medium settings | 136.2 FPS | 121.0 FPS |
Low settings | 190.7 FPS | 169.4 FPS |
Difference | 0 % | 11.1 % |