General information | GeForce GT 320M | Radeon HD 6290 |
---|---|---|
Launched | Q1 2010 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 1024 MB 0 % | |
Core Clock | 500 MHz 0 % | 400 MHz 20 % |
DirectX | DirectX 10.1 | DirectX 11 |
OpenGL | OpenGL 3.3 | OpenGL 4.4 |
Thermal Design Power (TDP) | 14 W 68.9 % | 45 W 0 % |
Performance | GeForce GT 320M | Radeon HD 6290 |
Overall Score | 5231 0 % | 5206 0.5 % |
Future Proof | 5 % 76.2 % | 21 % 0 % |
Benchmark Score | 274 0 % | 271 1.1 % |
2D Benchmark Score | 35.2 0 % | 32 9.3 % |
Average DirectX performance | 1.2 FPS 0 % | 1 FPS 19.5 % |
DirectX 9 performance | 5 FPS 0 % | 3 FPS 39.5 % |
DirectX 10 performance | 0 FPS NaN % | 0 FPS NaN % |
DirectX 11 performance | 0 FPS 100 % | 1 FPS 0 % |
DirectX 12 performance | 0 FPS NaN % | 0 FPS NaN % |
Graphic card computing | 0 operations/s 100 % | 56.4 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 320M, Radeon HD 6290.
Average frames per second | GeForce GT 320M | Radeon HD 6290 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 6.6 FPS | 6.6 FPS |
High settings | 11.9 FPS | 11.9 FPS |
Medium settings | 14.3 FPS | 14.3 FPS |
Low settings | 20.1 FPS | 20.0 FPS |
Difference | 0 % | 0.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 320M, Radeon HD 6290.
Grand Theft Auto V | GeForce GT 320M | Radeon HD 6290 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 6.8 FPS | 6.8 FPS |
High settings | 12.2 FPS | 12.2 FPS |
Medium settings | 14.7 FPS | 14.6 FPS |
Low settings | 20.6 FPS | 20.5 FPS |
Difference | 0 % | 0.5 % |