General information | GeForce GTX 670MX | Quadro M520 |
---|---|---|
Launched | Q4 2012 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 3072 MB 0 % | 2048 MB 33.3 % |
Core Clock | 615 MHz 40.9 % | 1041 MHz 0 % |
DirectX | DirectX 11 | DirectX 12 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 25 W 66.7 % |
Performance | GeForce GTX 670MX | Quadro M520 |
Overall Score | 22419 0 % | 21972 2 % |
Future Proof | 23 % 56.6 % | 53 % 0 % |
Benchmark Score | 5026 0 % | 4828 3.9 % |
2D Benchmark Score | 327.6 0 % | 225.2 31.3 % |
Average DirectX performance | 16.5 FPS 0 % | 14.8 FPS 10.6 % |
DirectX 9 performance | 35.9 FPS 0 % | 29.1 FPS 19 % |
DirectX 10 performance | 7 FPS 22.8 % | 9 FPS 0 % |
DirectX 11 performance | 16.1 FPS 0 % | 12 FPS 25.6 % |
DirectX 12 performance | 7.1 FPS 20.8 % | 8.9 FPS 0 % |
Graphic card computing | 927.1 operations/s 0 % | 790 operations/s 14.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 670MX, Quadro M520.
Average frames per second | GeForce GTX 670MX | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 41.3 FPS | 40.1 FPS |
High settings | 74.3 FPS | 72.2 FPS |
Medium settings | 89.2 FPS | 86.7 FPS |
Low settings | 124.8 FPS | 121.4 FPS |
Difference | 0 % | 2.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 670MX, Quadro M520.
Grand Theft Auto V | GeForce GTX 670MX | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 36.5 FPS | 35.7 FPS |
High settings | 65.6 FPS | 64.3 FPS |
Medium settings | 78.8 FPS | 77.2 FPS |
Low settings | 110.3 FPS | 108.0 FPS |
Difference | 0 % | 2.1 % |