General information | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 960 |
---|---|---|
Launched | Q2 2019 | Q1 2015 |
Used in | Mobile | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1020 MHz 9.5 % | 1127 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 70.8 % | 120 W 0 % |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 960 |
Overall Score | 39881 0 % | 39566 0.8 % |
Future Proof | 66 % 0 % | 38 % 42.4 % |
Benchmark Score | 15905 0 % | 15655 1.6 % |
2D Benchmark Score | 327.6 51.1 % | 670.3 0 % |
Average DirectX performance | 50.7 FPS 0 % | 48.4 FPS 4.6 % |
DirectX 9 performance | 95.5 FPS 4.1 % | 99.6 FPS 0 % |
DirectX 10 performance | 31.7 FPS 0 % | 23.9 FPS 24.6 % |
DirectX 11 performance | 47 FPS 0 % | 41.9 FPS 10.7 % |
DirectX 12 performance | 28.8 FPS 0 % | 28.2 FPS 2.1 % |
Graphic card computing | 2255.4 operations/s 18.9 % | 2780.6 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce GTX 960.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 960 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 87.0 FPS | 86.2 FPS |
High settings | 156.6 FPS | 155.1 FPS |
Medium settings | 188.0 FPS | 186.2 FPS |
Low settings | 263.2 FPS | 260.6 FPS |
Difference | 0 % | 1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce GTX 960.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 960 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.6 FPS | 66.1 FPS |
High settings | 119.9 FPS | 118.9 FPS |
Medium settings | 143.9 FPS | 142.7 FPS |
Low settings | 201.4 FPS | 199.8 FPS |
Difference | 0 % | 0.8 % |