General information | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M4000M |
---|---|---|
Launched | Q2 2020 | Q3 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 65 % | 100 W 0 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M4000M |
Overall Score | 40695 0 % | 39975 1.8 % |
Future Proof | 73 % 0 % | 41 % 43.8 % |
Benchmark Score | 16561 0 % | 15980 3.5 % |
2D Benchmark Score | 334.7 19.7 % | 416.9 0 % |
Average DirectX performance | 54 FPS 0 % | 53.7 FPS 0.7 % |
DirectX 9 performance | 101.6 FPS 7.4 % | 109.8 FPS 0 % |
DirectX 10 performance | 34 FPS 0 % | 31.2 FPS 8.1 % |
DirectX 11 performance | 52.8 FPS 0 % | 48.8 FPS 7.6 % |
DirectX 12 performance | 27.7 FPS 0 % | 24.9 FPS 10.4 % |
Graphic card computing | 2307.7 operations/s 1.2 % | 2336.2 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), Quadro M4000M.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M4000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 89.3 FPS | 87.3 FPS |
High settings | 160.7 FPS | 157.1 FPS |
Medium settings | 192.8 FPS | 188.5 FPS |
Low settings | 269.9 FPS | 264.0 FPS |
Difference | 0 % | 2.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), Quadro M4000M.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M4000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 68.0 FPS | 66.8 FPS |
High settings | 122.5 FPS | 120.3 FPS |
Medium settings | 146.9 FPS | 144.3 FPS |
Low settings | 205.7 FPS | 202.0 FPS |
Difference | 0 % | 1.8 % |