General information | GeForce GTX 1050 Ti | Quadro M3000M |
---|---|---|
Launched | Q4 2016 | Q4 2015 |
Used in | Desktop | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 75 W 0 % |
Performance | GeForce GTX 1050 Ti | Quadro M3000M |
Overall Score | 40377 0 % | 37808 6.4 % |
Future Proof | 50 % 0 % | 43 % 14 % |
Benchmark Score | 16303 0 % | 14294 12.3 % |
2D Benchmark Score | 654.6 0 % | 402.8 38.5 % |
Average DirectX performance | 51.4 FPS 0 % | 47.5 FPS 7.7 % |
DirectX 9 performance | 104.6 FPS 0 % | 100.1 FPS 4.3 % |
DirectX 10 performance | 29.9 FPS 0 % | 24.9 FPS 16.7 % |
DirectX 11 performance | 46.2 FPS 0 % | 42 FPS 9.1 % |
DirectX 12 performance | 25 FPS 0 % | 22.9 FPS 8.5 % |
Graphic card computing | 2777 operations/s 0 % | 2108.3 operations/s 24.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1050 Ti, Quadro M3000M.
Average frames per second | GeForce GTX 1050 Ti | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.3 FPS | 81.5 FPS |
High settings | 159.0 FPS | 146.7 FPS |
Medium settings | 190.8 FPS | 176.1 FPS |
Low settings | 267.1 FPS | 246.5 FPS |
Difference | 0 % | 7.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1050 Ti, Quadro M3000M.
Grand Theft Auto V | GeForce GTX 1050 Ti | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.5 FPS | 63.1 FPS |
High settings | 121.5 FPS | 113.5 FPS |
Medium settings | 145.8 FPS | 136.2 FPS |
Low settings | 204.1 FPS | 190.7 FPS |
Difference | 0 % | 6.6 % |