General information | Quadro P3000 | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Launched | Q1 2017 | Q2 2019 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 4096 MB 33.3 % |
Core Clock | 1088 MHz 0 % | 1020 MHz 6.3 % |
DirectX | DirectX 12 | DirectX 12 |
Thermal Design Power (TDP) | 75 W 0 % | 35 W 53.3 % |
Performance | Quadro P3000 | GeForce GTX 1650 (Max-Q Design) |
Overall Score | 41362 0 % | 39881 3.6 % |
Future Proof | 51 % 22.7 % | 66 % 0 % |
Benchmark Score | 17108 0 % | 15905 7 % |
2D Benchmark Score | 450 0 % | 327.6 27.2 % |
Average DirectX performance | 55.2 FPS 0 % | 50.7 FPS 8 % |
DirectX 9 performance | 107 FPS 0 % | 95.5 FPS 10.8 % |
DirectX 10 performance | 34.7 FPS 0 % | 31.7 FPS 8.5 % |
DirectX 11 performance | 53.1 FPS 0 % | 47 FPS 11.6 % |
DirectX 12 performance | 25.8 FPS 10.3 % | 28.8 FPS 0 % |
Graphic card computing | 2723.5 operations/s 0 % | 2255.4 operations/s 17.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro P3000, GeForce GTX 1650 (Max-Q Design).
Average frames per second | Quadro P3000 | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 91.0 FPS | 87.0 FPS |
High settings | 163.8 FPS | 156.6 FPS |
Medium settings | 196.6 FPS | 188.0 FPS |
Low settings | 275.3 FPS | 263.2 FPS |
Difference | 0 % | 4.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro P3000, GeForce GTX 1650 (Max-Q Design).
Grand Theft Auto V | Quadro P3000 | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 69.2 FPS | 66.6 FPS |
High settings | 124.5 FPS | 119.9 FPS |
Medium settings | 149.4 FPS | 143.9 FPS |
Low settings | 209.1 FPS | 201.4 FPS |
Difference | 0 % | 3.7 % |