General information | GeForce GTX 1650 (Max-Q Design) | GeForce GT 1030 |
---|---|---|
Launched | Q2 2019 | Q2 2017 |
Used in | Mobile | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x4 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1020 MHz 16.9 % | 1227 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 0 % | 30 W 14.3 % |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce GT 1030 |
Overall Score | 39881 0 % | 25267 36.6 % |
Future Proof | 66 % 0 % | 53 % 19.7 % |
Benchmark Score | 15905 0 % | 6384 59.9 % |
2D Benchmark Score | 327.6 26.1 % | 443.2 0 % |
Average DirectX performance | 50.7 FPS 0 % | 19.2 FPS 62.2 % |
DirectX 9 performance | 95.5 FPS 0 % | 36.9 FPS 61.4 % |
DirectX 10 performance | 31.7 FPS 0 % | 9 FPS 71.6 % |
DirectX 11 performance | 47 FPS 0 % | 17.9 FPS 61.9 % |
DirectX 12 performance | 28.8 FPS 0 % | 12.9 FPS 55 % |
Graphic card computing | 2255.4 operations/s 0 % | 1252.3 operations/s 44.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce GT 1030.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce GT 1030 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 87.0 FPS | 48.6 FPS |
High settings | 156.6 FPS | 87.5 FPS |
Medium settings | 188.0 FPS | 105.0 FPS |
Low settings | 263.2 FPS | 147.0 FPS |
Difference | 0 % | 44.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce GT 1030.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce GT 1030 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.6 FPS | 41.4 FPS |
High settings | 119.9 FPS | 74.5 FPS |
Medium settings | 143.9 FPS | 89.4 FPS |
Low settings | 201.4 FPS | 125.2 FPS |
Difference | 0 % | 37.9 % |