Game Bottleneck Calculator

Xeon E5-2697 v3 and Quadro M6000 - Battlefield V - 1920 × 1080 (FHD (1080p))

Bottleneck calculation for Intel Xeon E5-2697 v3 and NVIDIA Quadro M6000 with screen resolution of 1920 × 1080 pixels for Battlefield V.

Configuration

Intel Xeon E5-2697 v3 is processor manufactured by Intel and launched in Q2 2014 . It's using LGA2011-v3 socket. It has 14 cores and 28 threads with clock of 2.6 GHz that can turbo clock itself to 3.6 GHz . This processor is used in Server devices and can consume up to 145 watts of power .

Intel Xeon E5-2697 v3 logo

Xeon E5-2697 v3


Cores 14
Threads 28
Thermal Design Power (TDP) 145 W
User Score 27823

NVIDIA Quadro M6000 is graphic card manufactured by NVIDIA and launched in Q1 2015 . It's using PCIe 3.0 x16 bus type. It has core clock of 988 MHz and 12288 MB (12GB) of memory . It supports DirectX 12 and OpenGL 4.5 . This graphic card is used in Workstation devices and can consume up to 250 watts of power .

NVIDIA Quadro M6000 logo

Quadro M6000

DirectX 12
OpenGL 4.5
Thermal Design Power (TDP) 250 W
User Score 39257

Calculator result

NVIDIA Quadro M6000 is too weak for Intel Xeon E5-2697 v3 on 1920 × 1080 pixels screen resolution for Battlefield V.

This configuration has 15.2% of graphic card bottleneck .

When playing games your processor won't perform on maximum possible performances (won't be utilized to the maximum), because you graphic card cannot handle delivered data fast enough. This theoretically means that utilization of you graphic card will be on maximum and the potencial of processor will not be completely used.

Bottleneck calculation for Intel Xeon E5-2697 v3 and NVIDIA Quadro M6000 with screen resolution of 1920 × 1080 (FHD (1080p)) pixels for Battlefield V)

Component utilizations

While playing Battlefield V game, processor Intel Xeon E5-2697 v3 will be utilized 84.8% and graphic card NVIDIA Quadro M6000 will be utilized 100.0% .

Utilization of Intel Xeon E5-2697 v3 and NVIDIA Quadro M6000 in Battlefield V with 1920 × 1080 (FHD (1080p)) resolution)

Graphic card bottleneck is better, than processor bottleneck, because utilization of your graphic card will be on maximum and you will experience maximal performances that your graphic card offers. Also your processor can handle some other programs in background because it won't be maximally utilized.

Solutions

You can resolve this by upgrading your graphic card or by downgrading your processor. Downgrading your processor doesn't make much sense and in that case is better to leave current processor in you computer, because you can run more background task that won't interupt your gaming experience.

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