Game Bottleneck Calculator

Core i7-12700K and GeForce RTX 3080 - No Mans Sky - 1920 × 1080 (FHD (1080p))

Bottleneck calculation for Intel Core i7-12700K and NVIDIA GeForce RTX 3080 with screen resolution of 1920 × 1080 pixels for No Mans Sky.

Configuration

Intel Core i7-12700K is processor manufactured by Intel and launched in Q4 2021 . It's using FCLGA1700 socket. It has 8 cores and 16 threads . This processor is used in Desktop devices and can consume up to 190 watts of power .

NVIDIA GeForce RTX 3080 is graphic card manufactured by NVIDIA and launched in Q3 2020 . It's using PCIe 4.0 x16 bus type. It has core clock of 1440 MHz and 10240 MB (10GB) of memory . It supports DirectX 12 and OpenGL 4.6 . This graphic card is used in Desktop devices and can consume up to 320 watts of power .


Calculator result

Intel Core i7-12700K is too weak for NVIDIA GeForce RTX 3080 on 1920 × 1080 pixels screen resolution for No Mans Sky.

This configuration has 24.0% of processor bottleneck .

When playing games your graphic card won't perform on maximum possible performances (won't be utilized to the maximum), because you processor won't process and deliver data fast enough. This theoretically means that utilization of you processor will be on maximum and the potencial of graphic card will not be completely used.

Component utilizations

While playing No Mans Sky game, processor Intel Core i7-12700K will be utilized 100.0% and graphic card NVIDIA GeForce RTX 3080 will be utilized 76.0% .

Processor bottleneck is worse, than graphic card bottleneck, because utilization of your processor will be on maximum and it will throttle other programs that are ran in background. Also you won't experience maximal performances that your graphic card offers.

Solutions

You can resolve this by upgrading your processor or by downgrading your graphic card. Downgrading your graphic card doesn't make much sense and in that case is better to leave current graphic card in you computer.

Gallery

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