General information | GeForce GTX 645 | GeForce GTX 260 |
---|---|---|
Launched | Q2 2013 | Q3 2012 |
Used in | Desktop | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 1024 MB 0 % | 896 MB 12.5 % |
Core Clock | 824 MHz 0 % | 576 MHz 30.1 % |
DirectX | DirectX 11 | DirectX 10 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Thermal Design Power (TDP) | 64 W 68.3 % | 202 W 0 % |
Performance | GeForce GTX 645 | GeForce GTX 260 |
Overall Score | 22021 0 % | 17790 19.2 % |
Future Proof | 26 % 0 % | 21 % 19.2 % |
Benchmark Score | 4849 0 % | 3165 34.7 % |
2D Benchmark Score | 430 0 % | 58.5 86.4 % |
Average DirectX performance | 16.1 FPS 0 % | 8.2 FPS 49 % |
DirectX 9 performance | 35.2 FPS 0 % | 25.8 FPS 26.8 % |
DirectX 10 performance | 7 FPS 0 % | 7 FPS 0.2 % |
DirectX 11 performance | 15 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 7 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 881.8 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 645, GeForce GTX 260.
Average frames per second | GeForce GTX 645 | GeForce GTX 260 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 39.9 FPS | 29.5 FPS |
High settings | 71.8 FPS | 53.1 FPS |
Medium settings | 86.2 FPS | 63.8 FPS |
Low settings | 120.6 FPS | 89.3 FPS |
Difference | 0 % | 26 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 645, GeForce GTX 260.
Grand Theft Auto V | GeForce GTX 645 | GeForce GTX 260 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 35.5 FPS | 28.3 FPS |
High settings | 63.9 FPS | 50.9 FPS |
Medium settings | 76.7 FPS | 61.1 FPS |
Low settings | 107.4 FPS | 85.5 FPS |
Difference | 0 % | 20.4 % |