General information | GeForce GTX 560 Ti | GeForce GTX 660M |
---|---|---|
Launched | Q3 2012 | Q2 2012 |
Used in | Desktop | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 2.0 x16 | PCIe 3.0 x16 |
Memory | 2048 MB 0 % | 2048 MB 0 % |
Core Clock | 822 MHz 13.5 % | 950 MHz 0 % |
DirectX | DirectX 11 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 170 W 0 % | 50 W 70.6 % |
Performance | GeForce GTX 560 Ti | GeForce GTX 660M |
Overall Score | 28014 0 % | 19227 31.4 % |
Future Proof | 21 % 0 % | 20 % 4.8 % |
Benchmark Score | 7848 0 % | 3697 52.9 % |
2D Benchmark Score | 425.4 0 % | 263.3 38.1 % |
Average DirectX performance | 28.3 FPS 0 % | 12.7 FPS 55.1 % |
DirectX 9 performance | 64.3 FPS 0 % | 29.8 FPS 53.7 % |
DirectX 10 performance | 12.9 FPS 0 % | 5 FPS 61.4 % |
DirectX 11 performance | 25 FPS 0 % | 11.1 FPS 55.6 % |
DirectX 12 performance | 11 FPS 0 % | 5 FPS 54.8 % |
Graphic card computing | 1206.6 operations/s 0 % | 834.2 operations/s 30.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 560 Ti, GeForce GTX 660M.
Average frames per second | GeForce GTX 560 Ti | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 55.9 FPS | 33.2 FPS |
High settings | 100.6 FPS | 59.8 FPS |
Medium settings | 120.7 FPS | 71.7 FPS |
Low settings | 169.0 FPS | 100.4 FPS |
Difference | 0 % | 40.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 560 Ti, GeForce GTX 660M.
Grand Theft Auto V | GeForce GTX 560 Ti | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 46.0 FPS | 30.8 FPS |
High settings | 82.8 FPS | 55.5 FPS |
Medium settings | 99.4 FPS | 66.6 FPS |
Low settings | 139.2 FPS | 93.3 FPS |
Difference | 0 % | 33 % |