General information | GeForce 9800M GS | GeForce GT 330M |
---|---|---|
Launched | Q3 2012 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 2.0 x16 | PCIe 2.0 x16 |
Memory | 512 MB 50 % | 1024 MB 0 % |
Core Clock | 530 MHz 7.8 % | 575 MHz 0 % |
DirectX | DirectX 10 | DirectX 10.1 |
OpenGL | OpenGL 3.3 | OpenGL 3.3 |
Thermal Design Power (TDP) | 60 W 0 % | 23 W 61.7 % |
Performance | GeForce 9800M GS | GeForce GT 330M |
Overall Score | 11982 0 % | 7440 37.9 % |
Future Proof | 21 % 0 % | 21 % 0 % |
Benchmark Score | 1436 0 % | 554 61.4 % |
2D Benchmark Score | 56.5 0 % | 43.2 23.5 % |
Average DirectX performance | 5.3 FPS 0 % | 2.5 FPS 52.9 % |
DirectX 9 performance | 18 FPS 0 % | 8.9 FPS 50.5 % |
DirectX 10 performance | 3 FPS 0 % | 1 FPS 66.8 % |
DirectX 11 performance | 0 FPS NaN % | 0 FPS NaN % |
DirectX 12 performance | 0 FPS NaN % | 0 FPS NaN % |
Graphic card computing | 0 operations/s NaN % | 0 operations/s NaN % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce 9800M GS, GeForce GT 330M.
Average frames per second | GeForce 9800M GS | GeForce GT 330M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 16.5 FPS | 9.2 FPS |
High settings | 29.7 FPS | 16.6 FPS |
Medium settings | 35.7 FPS | 20.0 FPS |
Low settings | 49.9 FPS | 28.0 FPS |
Difference | 0 % | 44 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce 9800M GS, GeForce GT 330M.
Grand Theft Auto V | GeForce 9800M GS | GeForce GT 330M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 17.8 FPS | 9.8 FPS |
High settings | 32.1 FPS | 17.7 FPS |
Medium settings | 38.5 FPS | 21.2 FPS |
Low settings | 53.9 FPS | 29.7 FPS |
Difference | 0 % | 44.8 % |