General information | GeForce GTX 960M | GeForce GT 650M |
---|---|---|
Launched | Q2 2015 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
DirectX | DirectX 12 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 65 W 0 % | 45 W 30.8 % |
Performance | GeForce GTX 960M | GeForce GT 650M |
Overall Score | 29634 0 % | 17652 40.4 % |
Future Proof | 40 % 0 % | 21 % 47.5 % |
Benchmark Score | 8782 0 % | 3116 64.5 % |
2D Benchmark Score | 246 0 % | 236.2 4 % |
Average DirectX performance | 28.6 FPS 0 % | 10.7 FPS 62.6 % |
DirectX 9 performance | 59.1 FPS 0 % | 24.8 FPS 58.1 % |
DirectX 10 performance | 16.1 FPS 0 % | 4 FPS 75.3 % |
DirectX 11 performance | 24.1 FPS 0 % | 10 FPS 58.6 % |
DirectX 12 performance | 15 FPS 0 % | 4 FPS 73 % |
Graphic card computing | 1555.3 operations/s 0 % | 545.7 operations/s 64.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 960M, GeForce GT 650M.
Average frames per second | GeForce GTX 960M | GeForce GT 650M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 59.4 FPS | 29.1 FPS |
High settings | 106.9 FPS | 52.4 FPS |
Medium settings | 128.3 FPS | 62.9 FPS |
Low settings | 179.6 FPS | 88.1 FPS |
Difference | 0 % | 50.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 960M, GeForce GT 650M.
Grand Theft Auto V | GeForce GTX 960M | GeForce GT 650M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 48.7 FPS | 28.0 FPS |
High settings | 87.6 FPS | 50.3 FPS |
Medium settings | 105.2 FPS | 60.4 FPS |
Low settings | 147.2 FPS | 84.6 FPS |
Difference | 0 % | 42.6 % |