General information | GeForce GT 645M | Mobility Radeon HD 2300 |
---|---|---|
Launched | Q1 2013 | Q4 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 1.0 x16 |
Memory | 2048 MB 0 % | 512 MB 75 % |
Core Clock | 710 MHz 0 % | 480 MHz 32.4 % |
DirectX | DirectX 11 | DirectX 9 |
OpenGL | OpenGL 4.5 | OpenGL 2 |
Performance | GeForce GT 645M | Mobility Radeon HD 2300 |
Overall Score | 15492 0 % | 3630 76.6 % |
Future Proof | 25 % 0 % | 23 % 8 % |
Benchmark Score | 2400 0 % | 132 94.5 % |
2D Benchmark Score | 160 23.7 % | 209.5 0 % |
Average DirectX performance | 7.2 FPS 0 % | 0.4 FPS 94.8 % |
DirectX 9 performance | 13.9 FPS 0 % | 0.6 FPS 96 % |
DirectX 10 performance | 3 FPS 0 % | 0.3 FPS 89.7 % |
DirectX 11 performance | 7 FPS 0 % | 0.5 FPS 93.3 % |
DirectX 12 performance | 5 FPS 0 % | 0.2 FPS 96.2 % |
Graphic card computing | 470.1 operations/s 0 % | 31.9 operations/s 93.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, Mobility Radeon HD 2300.
Average frames per second | GeForce GT 645M | Mobility Radeon HD 2300 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 4.7 FPS |
High settings | 43.5 FPS | 8.4 FPS |
Medium settings | 52.2 FPS | 10.0 FPS |
Low settings | 73.0 FPS | 14.1 FPS |
Difference | 0 % | 80.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, Mobility Radeon HD 2300.
Grand Theft Auto V | GeForce GT 645M | Mobility Radeon HD 2300 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.4 FPS | 4.5 FPS |
High settings | 43.9 FPS | 8.1 FPS |
Medium settings | 52.7 FPS | 9.8 FPS |
Low settings | 73.7 FPS | 13.7 FPS |
Difference | 0 % | 81.4 % |