General information | GeForce GTX 465 | Mobility Radeon HD 4850 |
---|---|---|
Launched | Q3 2012 | Q3 2009 |
Used in | Desktop | Mobile |
Factory | NVIDIA | AMD |
Memory | 1024 MB 0 % | 1024 MB 0 % |
Core Clock | 607 MHz 0 % | 500 MHz 17.6 % |
DirectX | DirectX 11 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Performance | GeForce GTX 465 | Mobility Radeon HD 4850 |
Overall Score | 26276 0 % | 14956 43.1 % |
Future Proof | 21 % 0 % | 1 % 95.2 % |
Benchmark Score | 6904 0 % | 2237 67.6 % |
2D Benchmark Score | 462 1.9 % | 471.1 0 % |
Average DirectX performance | 25.6 FPS 0 % | 6.5 FPS 74.6 % |
DirectX 9 performance | 58.3 FPS 0 % | 9.6 FPS 83.6 % |
DirectX 10 performance | 11 FPS 0 % | 5.2 FPS 52.4 % |
DirectX 11 performance | 22.9 FPS 0 % | 8 FPS 65 % |
DirectX 12 performance | 10.1 FPS 0 % | 3.1 FPS 69 % |
Graphic card computing | 906.5 operations/s 0 % | 530.4 operations/s 41.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 465, Mobility Radeon HD 4850.
Average frames per second | GeForce GTX 465 | Mobility Radeon HD 4850 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 51.2 FPS | 23.0 FPS |
High settings | 92.2 FPS | 41.5 FPS |
Medium settings | 110.7 FPS | 49.8 FPS |
Low settings | 154.9 FPS | 69.7 FPS |
Difference | 0 % | 55 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 465, Mobility Radeon HD 4850.
Grand Theft Auto V | GeForce GTX 465 | Mobility Radeon HD 4850 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 42.9 FPS | 23.4 FPS |
High settings | 77.3 FPS | 42.1 FPS |
Medium settings | 92.7 FPS | 50.5 FPS |
Low settings | 129.8 FPS | 70.7 FPS |
Difference | 0 % | 45.6 % |