General information | GeForce GTX 465 | GeForce GT 640M |
---|---|---|
Launched | Q3 2012 | Q4 2012 |
Used in | Desktop | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 2.0 x16 | PCIe 3.0 x16 |
Memory | 1024 MB 50 % | 2048 MB 0 % |
Core Clock | 607 MHz 2.9 % | 625 MHz 0 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 200 W 0 % | 32 W 84 % |
Performance | GeForce GTX 465 | GeForce GT 640M |
Overall Score | 26277 0 % | 15408 41.4 % |
Future Proof | 21 % 8.7 % | 23 % 0 % |
Benchmark Score | 6905 0 % | 2374 65.6 % |
2D Benchmark Score | 462 0 % | 193.4 58.1 % |
Average DirectX performance | 25.4 FPS 0 % | 8.3 FPS 67.4 % |
DirectX 9 performance | 57.4 FPS 0 % | 19 FPS 66.9 % |
DirectX 10 performance | 10.9 FPS 0 % | 3 FPS 72.6 % |
DirectX 11 performance | 23.2 FPS 0 % | 8 FPS 65.3 % |
DirectX 12 performance | 9.9 FPS 0 % | 3 FPS 69.9 % |
Graphic card computing | 911.1 operations/s 0 % | 435.2 operations/s 52.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 465, GeForce GT 640M.
Average frames per second | GeForce GTX 465 | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 51.3 FPS | 24.1 FPS |
High settings | 92.4 FPS | 43.4 FPS |
Medium settings | 110.8 FPS | 52.1 FPS |
Low settings | 155.2 FPS | 72.9 FPS |
Difference | 0 % | 53 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 465, GeForce GT 640M.
Grand Theft Auto V | GeForce GTX 465 | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 43.0 FPS | 24.3 FPS |
High settings | 77.4 FPS | 43.7 FPS |
Medium settings | 92.9 FPS | 52.4 FPS |
Low settings | 130.1 FPS | 73.4 FPS |
Difference | 0 % | 43.6 % |