General information | Quadro M3000M | GeForce GTX 660 Ti |
---|---|---|
Launched | Q4 2015 | Q3 2012 |
Used in | Mobile | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 3072 MB 25 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 50 % | 150 W 0 % |
Performance | Quadro M3000M | GeForce GTX 660 Ti |
Overall Score | 37778 0 % | 33737 10.7 % |
Future Proof | 43 % 0 % | 21 % 51.2 % |
Benchmark Score | 14272 0 % | 11382 20.2 % |
2D Benchmark Score | 404.8 12.3 % | 461.5 0 % |
Average DirectX performance | 47.8 FPS 0 % | 35.6 FPS 25.5 % |
DirectX 9 performance | 100.9 FPS 0 % | 71.6 FPS 29 % |
DirectX 10 performance | 25.2 FPS 0 % | 16.9 FPS 32.9 % |
DirectX 11 performance | 42.2 FPS 0 % | 37.7 FPS 10.5 % |
DirectX 12 performance | 22.8 FPS 0 % | 16.1 FPS 29.5 % |
Graphic card computing | 2110.6 operations/s 5.8 % | 2240.5 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M3000M, GeForce GTX 660 Ti.
Average frames per second | Quadro M3000M | GeForce GTX 660 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 81.6 FPS | 70.9 FPS |
High settings | 147.0 FPS | 127.6 FPS |
Medium settings | 176.3 FPS | 153.1 FPS |
Low settings | 246.9 FPS | 214.3 FPS |
Difference | 0 % | 13.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M3000M, GeForce GTX 660 Ti.
Grand Theft Auto V | Quadro M3000M | GeForce GTX 660 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 63.1 FPS | 56.0 FPS |
High settings | 113.5 FPS | 100.8 FPS |
Medium settings | 136.2 FPS | 121.0 FPS |
Low settings | 190.7 FPS | 169.3 FPS |
Difference | 0 % | 11.2 % |