General information | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 460M |
---|---|---|
Launched | Q2 2019 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 4096 MB 0 % | 1536 MB 62.5 % |
Core Clock | 1020 MHz 0 % | 675 MHz 33.8 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 30 % | 50 W 0 % |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 460M |
Overall Score | 39917 0 % | 17878 55.2 % |
Future Proof | 66 % 0 % | 21 % 68.2 % |
Benchmark Score | 15934 0 % | 3196 79.9 % |
2D Benchmark Score | 327.7 0 % | 257.8 21.3 % |
Average DirectX performance | 51.1 FPS 0 % | 12.5 FPS 75.6 % |
DirectX 9 performance | 96.8 FPS 0 % | 31 FPS 68 % |
DirectX 10 performance | 32.2 FPS 0 % | 5 FPS 84.5 % |
DirectX 11 performance | 46.7 FPS 0 % | 9.9 FPS 78.7 % |
DirectX 12 performance | 28.9 FPS 0 % | 4 FPS 86.3 % |
Graphic card computing | 2276 operations/s 0 % | 496 operations/s 78.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce GTX 460M.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 460M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.5 FPS | 29.7 FPS |
High settings | 155.8 FPS | 53.5 FPS |
Medium settings | 186.9 FPS | 64.2 FPS |
Low settings | 261.7 FPS | 89.8 FPS |
Difference | 0 % | 65.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce GTX 460M.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 460M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 28.3 FPS |
High settings | 119.5 FPS | 51.0 FPS |
Medium settings | 143.4 FPS | 61.2 FPS |
Low settings | 200.7 FPS | 85.6 FPS |
Difference | 0 % | 57.3 % |