General information | GeForce GT 640M | Mobility Radeon HD 4870 |
---|---|---|
Launched | Q4 2012 | Q3 2010 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | 1024 MB 50 % |
Core Clock | 625 MHz 0 % | 550 MHz 12 % |
DirectX | DirectX 11 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Performance | GeForce GT 640M | Mobility Radeon HD 4870 |
Overall Score | 15409 0 % | 13639 11.5 % |
Future Proof | 23 % 0 % | 8 % 65.2 % |
Benchmark Score | 2374 0 % | 1860 21.7 % |
2D Benchmark Score | 196.8 53.1 % | 419.3 0 % |
Average DirectX performance | 8.3 FPS 0 % | 5.4 FPS 35 % |
DirectX 9 performance | 19.2 FPS 0 % | 7.8 FPS 59.4 % |
DirectX 10 performance | 3 FPS 31.1 % | 4.3 FPS 0 % |
DirectX 11 performance | 7.9 FPS 0 % | 6.7 FPS 15.9 % |
DirectX 12 performance | 3 FPS 0 % | 2.7 FPS 9.2 % |
Graphic card computing | 436.5 operations/s 2.5 % | 447.7 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 640M, Mobility Radeon HD 4870.
Average frames per second | GeForce GT 640M | Mobility Radeon HD 4870 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.0 FPS | 20.0 FPS |
High settings | 43.2 FPS | 36.0 FPS |
Medium settings | 51.8 FPS | 43.2 FPS |
Low settings | 72.5 FPS | 60.5 FPS |
Difference | 0 % | 16.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 640M, Mobility Radeon HD 4870.
Grand Theft Auto V | GeForce GT 640M | Mobility Radeon HD 4870 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 21.2 FPS |
High settings | 43.5 FPS | 38.1 FPS |
Medium settings | 52.3 FPS | 45.7 FPS |
Low settings | 73.2 FPS | 64.0 FPS |
Difference | 0 % | 12.5 % |