General information | GeForce GT 645M | Radeon HD 6320 |
---|---|---|
Launched | Q1 2013 | Q4 2011 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | |
Core Clock | 710 MHz 0 % | 600 MHz 15.5 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.4 |
Thermal Design Power (TDP) | 32 W 28.9 % | 45 W 0 % |
Performance | GeForce GT 645M | Radeon HD 6320 |
Overall Score | 15492 0 % | 6184 60.1 % |
Future Proof | 25 % 0 % | 16 % 36 % |
Benchmark Score | 2400 0 % | 382 84.1 % |
2D Benchmark Score | 159.8 0 % | 44.1 72.4 % |
Average DirectX performance | 7.3 FPS 0 % | 1.5 FPS 79.3 % |
DirectX 9 performance | 14 FPS 0 % | 4 FPS 71.4 % |
DirectX 10 performance | 3 FPS 0 % | 1 FPS 66.4 % |
DirectX 11 performance | 7 FPS 0 % | 1 FPS 85.8 % |
DirectX 12 performance | 5 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 469.6 operations/s 0 % | 76.1 operations/s 83.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, Radeon HD 6320.
Average frames per second | GeForce GT 645M | Radeon HD 6320 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 7.6 FPS |
High settings | 43.5 FPS | 13.7 FPS |
Medium settings | 52.2 FPS | 16.5 FPS |
Low settings | 73.0 FPS | 23.1 FPS |
Difference | 0 % | 68.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, Radeon HD 6320.
Grand Theft Auto V | GeForce GT 645M | Radeon HD 6320 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 8.1 FPS |
High settings | 43.6 FPS | 14.6 FPS |
Medium settings | 52.3 FPS | 17.6 FPS |
Low settings | 73.3 FPS | 24.6 FPS |
Difference | 0 % | 66.4 % |