General information | GeForce GT 640M | Mobility Radeon HD 3430 |
---|---|---|
Launched | Q4 2012 | Q2 2009 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | 256 MB 87.5 % |
Core Clock | 625 MHz 0 % | 450 MHz 28 % |
DirectX | DirectX 11 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 2 |
Performance | GeForce GT 640M | Mobility Radeon HD 3430 |
Overall Score | 15409 0 % | 5032 67.3 % |
Future Proof | 23 % 0 % | 0 % 100 % |
Benchmark Score | 2374 0 % | 253 89.3 % |
2D Benchmark Score | 195.2 24.8 % | 259.5 0 % |
Average DirectX performance | 8.3 FPS 0 % | 0.7 FPS 91.2 % |
DirectX 9 performance | 19.1 FPS 0 % | 1.1 FPS 94.5 % |
DirectX 10 performance | 3 FPS 0 % | 0.6 FPS 80.4 % |
DirectX 11 performance | 8 FPS 0 % | 0.9 FPS 88.6 % |
DirectX 12 performance | 3 FPS 0 % | 0.4 FPS 87.6 % |
Graphic card computing | 433.9 operations/s 0 % | 60.9 operations/s 86 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 640M, Mobility Radeon HD 3430.
Average frames per second | GeForce GT 640M | Mobility Radeon HD 3430 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 23.9 FPS | 6.2 FPS |
High settings | 43.0 FPS | 11.2 FPS |
Medium settings | 51.6 FPS | 13.4 FPS |
Low settings | 72.3 FPS | 18.7 FPS |
Difference | 0 % | 74.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 640M, Mobility Radeon HD 3430.
Grand Theft Auto V | GeForce GT 640M | Mobility Radeon HD 3430 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.0 FPS | 6.1 FPS |
High settings | 43.3 FPS | 11.0 FPS |
Medium settings | 51.9 FPS | 13.2 FPS |
Low settings | 72.7 FPS | 18.4 FPS |
Difference | 0 % | 74.6 % |