General information | GeForce GT 645M | Mobility Radeon HD 4250 |
---|---|---|
Launched | Q1 2013 | Q2 2010 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | Integrated |
Memory | 2048 MB 0 % | 512 MB 75 % |
Core Clock | 710 MHz 0 % | 500 MHz 29.6 % |
DirectX | DirectX 11 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 2 |
Performance | GeForce GT 645M | Mobility Radeon HD 4250 |
Overall Score | 15493 0 % | 5032 67.5 % |
Future Proof | 25 % 0 % | 6 % 76 % |
Benchmark Score | 2400 0 % | 253 89.5 % |
2D Benchmark Score | 159.8 42.5 % | 278 0 % |
Average DirectX performance | 7.3 FPS 0 % | 0.7 FPS 90 % |
DirectX 9 performance | 14.1 FPS 0 % | 1.1 FPS 92.5 % |
DirectX 10 performance | 3 FPS 0 % | 0.6 FPS 80.6 % |
DirectX 11 performance | 7 FPS 0 % | 0.9 FPS 87 % |
DirectX 12 performance | 5 FPS 0 % | 0.4 FPS 92.6 % |
Graphic card computing | 476.2 operations/s 0 % | 61.5 operations/s 87.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, Mobility Radeon HD 4250.
Average frames per second | GeForce GT 645M | Mobility Radeon HD 4250 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 6.2 FPS |
High settings | 43.5 FPS | 11.2 FPS |
Medium settings | 52.2 FPS | 13.4 FPS |
Low settings | 73.0 FPS | 18.7 FPS |
Difference | 0 % | 74.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, Mobility Radeon HD 4250.
Grand Theft Auto V | GeForce GT 645M | Mobility Radeon HD 4250 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 6.1 FPS |
High settings | 43.5 FPS | 11.0 FPS |
Medium settings | 52.2 FPS | 13.2 FPS |
Low settings | 73.1 FPS | 18.4 FPS |
Difference | 0 % | 74.8 % |