General information | GeForce GT 645M | Mobility Radeon X1600 |
---|---|---|
Launched | Q1 2013 | Q2 2009 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 1.0 x16 |
Memory | 2048 MB 0 % | 256 MB 87.5 % |
Core Clock | 710 MHz 0 % | 450 MHz 36.6 % |
DirectX | DirectX 11 | DirectX 9 |
OpenGL | OpenGL 4.5 | OpenGL 2 |
Performance | GeForce GT 645M | Mobility Radeon X1600 |
Overall Score | 15492 0 % | 4875 68.5 % |
Future Proof | 25 % 0 % | 0 % 100 % |
Benchmark Score | 2400 0 % | 238 90.1 % |
2D Benchmark Score | 158.2 33.4 % | 237.4 0 % |
Average DirectX performance | 7.3 FPS 0 % | 0.7 FPS 90.5 % |
DirectX 9 performance | 14 FPS 0 % | 1 FPS 92.8 % |
DirectX 10 performance | 3 FPS 0 % | 0.6 FPS 81.6 % |
DirectX 11 performance | 7 FPS 0 % | 0.8 FPS 88 % |
DirectX 12 performance | 5 FPS 0 % | 0.3 FPS 93.1 % |
Graphic card computing | 469.6 operations/s 0 % | 57.4 operations/s 87.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, Mobility Radeon X1600.
Average frames per second | GeForce GT 645M | Mobility Radeon X1600 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 6.0 FPS |
High settings | 43.5 FPS | 10.8 FPS |
Medium settings | 52.2 FPS | 13.0 FPS |
Low settings | 73.0 FPS | 18.2 FPS |
Difference | 0 % | 75.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, Mobility Radeon X1600.
Grand Theft Auto V | GeForce GT 645M | Mobility Radeon X1600 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.4 FPS | 6.2 FPS |
High settings | 43.9 FPS | 11.2 FPS |
Medium settings | 52.7 FPS | 13.4 FPS |
Low settings | 73.7 FPS | 18.8 FPS |
Difference | 0 % | 74.5 % |