General information | GeForce GTX 950M | Mobility Radeon HD 4850 |
---|---|---|
Launched | Q1 2015 | Q3 2009 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | 1024 MB 50 % |
Core Clock | 914 MHz 0 % | 500 MHz 45.3 % |
DirectX | DirectX 12 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Performance | GeForce GTX 950M | Mobility Radeon HD 4850 |
Overall Score | 25848 0 % | 14958 42.1 % |
Future Proof | 38 % 0 % | 1 % 97.4 % |
Benchmark Score | 6681 0 % | 2237 66.5 % |
2D Benchmark Score | 214.1 54.9 % | 474.4 0 % |
Average DirectX performance | 20.8 FPS 0 % | 6.5 FPS 68.9 % |
DirectX 9 performance | 43.2 FPS 0 % | 9.3 FPS 78.4 % |
DirectX 10 performance | 12 FPS 0 % | 5.2 FPS 56.4 % |
DirectX 11 performance | 16.1 FPS 0 % | 8.1 FPS 49.9 % |
DirectX 12 performance | 12.1 FPS 0 % | 3.3 FPS 72.8 % |
Graphic card computing | 1592.5 operations/s 0 % | 543.4 operations/s 65.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 950M, Mobility Radeon HD 4850.
Average frames per second | GeForce GTX 950M | Mobility Radeon HD 4850 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 49.6 FPS | 22.9 FPS |
High settings | 89.3 FPS | 41.2 FPS |
Medium settings | 107.2 FPS | 49.5 FPS |
Low settings | 150.1 FPS | 69.3 FPS |
Difference | 0 % | 53.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 950M, Mobility Radeon HD 4850.
Grand Theft Auto V | GeForce GTX 950M | Mobility Radeon HD 4850 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 42.1 FPS | 23.5 FPS |
High settings | 75.8 FPS | 42.2 FPS |
Medium settings | 90.9 FPS | 50.7 FPS |
Low settings | 127.3 FPS | 70.9 FPS |
Difference | 0 % | 44.3 % |