General information | GeForce GTX 670M | Mobility Radeon HD 4850 |
---|---|---|
Launched | Q2 2012 | Q3 2009 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 3072 MB 0 % | 1024 MB 66.7 % |
Core Clock | 620 MHz 0 % | 500 MHz 19.4 % |
DirectX | DirectX 11 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Performance | GeForce GTX 670M | Mobility Radeon HD 4850 |
Overall Score | 21184 0 % | 14958 29.4 % |
Future Proof | 20 % 0 % | 1 % 95 % |
Benchmark Score | 4488 0 % | 2237 50.2 % |
2D Benchmark Score | 300.9 36.6 % | 474.4 0 % |
Average DirectX performance | 17.6 FPS 0 % | 6.5 FPS 63.3 % |
DirectX 9 performance | 43.6 FPS 0 % | 9.3 FPS 78.6 % |
DirectX 10 performance | 6.9 FPS 0 % | 5.2 FPS 24.9 % |
DirectX 11 performance | 15 FPS 0 % | 8.1 FPS 46.3 % |
DirectX 12 performance | 5 FPS 0 % | 3.3 FPS 33.6 % |
Graphic card computing | 711.4 operations/s 0 % | 543.4 operations/s 23.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 670M, Mobility Radeon HD 4850.
Average frames per second | GeForce GTX 670M | Mobility Radeon HD 4850 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 37.8 FPS | 22.9 FPS |
High settings | 68.0 FPS | 41.2 FPS |
Medium settings | 81.7 FPS | 49.5 FPS |
Low settings | 114.3 FPS | 69.3 FPS |
Difference | 0 % | 39.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 670M, Mobility Radeon HD 4850.
Grand Theft Auto V | GeForce GTX 670M | Mobility Radeon HD 4850 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 34.1 FPS | 23.5 FPS |
High settings | 61.3 FPS | 42.2 FPS |
Medium settings | 73.6 FPS | 50.7 FPS |
Low settings | 103.0 FPS | 70.9 FPS |
Difference | 0 % | 31.2 % |