General information | GeForce GTX 1650 Ti (Max-Q Design) | Mobility Radeon HD 5850 |
---|---|---|
Launched | Q2 2020 | Q1 2010 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 4096 MB 0 % | 1024 MB 75 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.4 |
Thermal Design Power (TDP) | 35 W 0 % | 31 W 11.4 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | Mobility Radeon HD 5850 |
Overall Score | 40728 0 % | 14041 65.5 % |
Future Proof | 73 % 0 % | 5 % 93.2 % |
Benchmark Score | 16588 0 % | 1971 88.1 % |
2D Benchmark Score | 336.7 16.4 % | 402.6 0 % |
Average DirectX performance | 54.1 FPS 0 % | 5.7 FPS 89.5 % |
DirectX 9 performance | 101.7 FPS 0 % | 8.3 FPS 91.9 % |
DirectX 10 performance | 34.2 FPS 0 % | 4.6 FPS 86.7 % |
DirectX 11 performance | 52.8 FPS 0 % | 7 FPS 86.7 % |
DirectX 12 performance | 27.9 FPS 0 % | 2.9 FPS 89.7 % |
Graphic card computing | 2315.3 operations/s 0 % | 480.4 operations/s 79.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), Mobility Radeon HD 5850.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | Mobility Radeon HD 5850 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.5 FPS | 20.8 FPS |
High settings | 159.4 FPS | 37.5 FPS |
Medium settings | 191.3 FPS | 45.0 FPS |
Low settings | 267.8 FPS | 62.9 FPS |
Difference | 0 % | 76.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), Mobility Radeon HD 5850.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | Mobility Radeon HD 5850 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.8 FPS | 21.7 FPS |
High settings | 122.0 FPS | 39.0 FPS |
Medium settings | 146.4 FPS | 46.8 FPS |
Low settings | 205.0 FPS | 65.5 FPS |
Difference | 0 % | 68 % |