General information | GeForce GTX 1650 Ti (Max-Q Design) | Mobility Radeon HD 5870 |
---|---|---|
Launched | Q2 2020 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 4096 MB 0 % | 1024 MB 75 % |
Core Clock | 1035 MHz 0 % | 700 MHz 32.4 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.4 |
Thermal Design Power (TDP) | 35 W 30 % | 50 W 0 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | Mobility Radeon HD 5870 |
Overall Score | 40728 0 % | 16720 58.9 % |
Future Proof | 73 % 0 % | 21 % 71.2 % |
Benchmark Score | 16588 0 % | 2796 83.1 % |
2D Benchmark Score | 336.7 0 % | 216.7 35.6 % |
Average DirectX performance | 54.1 FPS 0 % | 10.5 FPS 80.6 % |
DirectX 9 performance | 101.7 FPS 0 % | 28.1 FPS 72.4 % |
DirectX 10 performance | 34.2 FPS 0 % | 5 FPS 85.4 % |
DirectX 11 performance | 52.8 FPS 0 % | 8.9 FPS 83.1 % |
DirectX 12 performance | 27.9 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 2315.3 operations/s 0 % | 491.9 operations/s 78.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), Mobility Radeon HD 5870.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | Mobility Radeon HD 5870 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.5 FPS | 26.9 FPS |
High settings | 159.4 FPS | 48.4 FPS |
Medium settings | 191.3 FPS | 58.1 FPS |
Low settings | 267.8 FPS | 81.3 FPS |
Difference | 0 % | 69.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), Mobility Radeon HD 5870.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | Mobility Radeon HD 5870 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.8 FPS | 26.3 FPS |
High settings | 122.0 FPS | 47.3 FPS |
Medium settings | 146.4 FPS | 56.8 FPS |
Low settings | 205.0 FPS | 79.5 FPS |
Difference | 0 % | 61.2 % |