General information | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 670MX |
---|---|---|
Launched | Q2 2019 | Q4 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 3072 MB 25 % |
Core Clock | 1020 MHz 0 % | 615 MHz 39.7 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 53.3 % | 75 W 0 % |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 670MX |
Overall Score | 39910 0 % | 22428 43.8 % |
Future Proof | 66 % 0 % | 23 % 65.2 % |
Benchmark Score | 15928 0 % | 5030 68.4 % |
2D Benchmark Score | 329.6 0 % | 323.7 1.8 % |
Average DirectX performance | 51.1 FPS 0 % | 16.4 FPS 67.9 % |
DirectX 9 performance | 96.7 FPS 0 % | 35.7 FPS 63 % |
DirectX 10 performance | 32 FPS 0 % | 7 FPS 78.3 % |
DirectX 11 performance | 46.8 FPS 0 % | 15.8 FPS 66.2 % |
DirectX 12 performance | 29 FPS 0 % | 7 FPS 75.8 % |
Graphic card computing | 2256.8 operations/s 0 % | 919.6 operations/s 59.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce GTX 670MX.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 670MX |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.3 FPS | 40.9 FPS |
High settings | 155.3 FPS | 73.6 FPS |
Medium settings | 186.4 FPS | 88.4 FPS |
Low settings | 260.9 FPS | 123.7 FPS |
Difference | 0 % | 52.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce GTX 670MX.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 670MX |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.2 FPS | 36.2 FPS |
High settings | 119.1 FPS | 65.2 FPS |
Medium settings | 142.9 FPS | 78.2 FPS |
Low settings | 200.0 FPS | 109.5 FPS |
Difference | 0 % | 45.3 % |