General information | GeForce GTX 680MX | Quadro M520 |
---|---|---|
Launched | Q1 2013 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 719 MHz 30.9 % | 1041 MHz 0 % |
DirectX | DirectX 11 | DirectX 12 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 122 W 0 % | 25 W 79.5 % |
Performance | GeForce GTX 680MX | Quadro M520 |
Overall Score | 32714 0 % | 21981 32.8 % |
Future Proof | 25 % 52.8 % | 53 % 0 % |
Benchmark Score | 10702 0 % | 4832 54.8 % |
2D Benchmark Score | 587.8 0 % | 226.1 61.5 % |
Average DirectX performance | 34.2 FPS 0 % | 14.7 FPS 57.1 % |
DirectX 9 performance | 72.9 FPS 0 % | 28.7 FPS 60.6 % |
DirectX 10 performance | 15.8 FPS 0 % | 8.9 FPS 43.6 % |
DirectX 11 performance | 34.2 FPS 0 % | 12 FPS 64.8 % |
DirectX 12 performance | 13.9 FPS 0 % | 9.1 FPS 34.9 % |
Graphic card computing | 1780.9 operations/s 0 % | 783.7 operations/s 56 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 680MX, Quadro M520.
Average frames per second | GeForce GTX 680MX | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.4 FPS | 39.7 FPS |
High settings | 121.3 FPS | 71.5 FPS |
Medium settings | 145.6 FPS | 85.8 FPS |
Low settings | 203.8 FPS | 120.1 FPS |
Difference | 0 % | 41.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 680MX, Quadro M520.
Grand Theft Auto V | GeForce GTX 680MX | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 54.0 FPS | 35.4 FPS |
High settings | 97.1 FPS | 63.7 FPS |
Medium settings | 116.5 FPS | 76.4 FPS |
Low settings | 163.1 FPS | 107.0 FPS |
Difference | 0 % | 34.4 % |