General information | GeForce GT 645M | Radeon R7 M360 |
---|---|---|
Launched | Q1 2013 | Q3 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 2048 MB 50 % | 4096 MB 0 % |
DirectX | DirectX 11 | DirectX 12 |
OpenGL | OpenGL 4.5 | OpenGL 4.3 |
Performance | GeForce GT 645M | Radeon R7 M360 |
Overall Score | 15492 0 % | 12114 21.8 % |
Future Proof | 25 % 39 % | 41 % 0 % |
Benchmark Score | 2400 0 % | 1467 38.9 % |
2D Benchmark Score | 160 0 % | 147.6 7.8 % |
Average DirectX performance | 7.2 FPS 0 % | 5 FPS 31 % |
DirectX 9 performance | 13.9 FPS 0 % | 9 FPS 35.3 % |
DirectX 10 performance | 3 FPS 0 % | 1 FPS 66.4 % |
DirectX 11 performance | 7 FPS 0 % | 5 FPS 29.4 % |
DirectX 12 performance | 5 FPS 0 % | 5 FPS 0.2 % |
Graphic card computing | 470.1 operations/s 67.4 % | 1443.1 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, Radeon R7 M360.
Average frames per second | GeForce GT 645M | Radeon R7 M360 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 16.9 FPS |
High settings | 43.5 FPS | 30.3 FPS |
Medium settings | 52.2 FPS | 36.4 FPS |
Low settings | 73.0 FPS | 51.0 FPS |
Difference | 0 % | 30.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, Radeon R7 M360.
Grand Theft Auto V | GeForce GT 645M | Radeon R7 M360 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.4 FPS | 18.5 FPS |
High settings | 43.9 FPS | 33.4 FPS |
Medium settings | 52.7 FPS | 40.1 FPS |
Low settings | 73.7 FPS | 56.1 FPS |
Difference | 0 % | 23.9 % |