General information | Quadro M500M | GeForce GT 645M |
---|---|---|
Launched | Q1 2016 | Q1 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 2048 MB 0 % | 2048 MB 0 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 30 W 6.3 % | 32 W 0 % |
Performance | Quadro M500M | GeForce GT 645M |
Overall Score | 17386 0 % | 15492 10.9 % |
Future Proof | 45 % 0 % | 25 % 44.4 % |
Benchmark Score | 3023 0 % | 2400 20.6 % |
2D Benchmark Score | 188.4 0 % | 159.8 15.2 % |
Average DirectX performance | 9.5 FPS 0 % | 7.3 FPS 23.4 % |
DirectX 9 performance | 20 FPS 0 % | 14 FPS 29.8 % |
DirectX 10 performance | 4 FPS 0 % | 3 FPS 25.3 % |
DirectX 11 performance | 7 FPS 0.1 % | 7 FPS 0 % |
DirectX 12 performance | 6.9 FPS 0 % | 5 FPS 27.6 % |
Graphic card computing | 659 operations/s 0 % | 469.6 operations/s 28.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M500M, GeForce GT 645M.
Average frames per second | Quadro M500M | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 28.5 FPS | 24.2 FPS |
High settings | 51.4 FPS | 43.5 FPS |
Medium settings | 61.6 FPS | 52.2 FPS |
Low settings | 86.3 FPS | 73.0 FPS |
Difference | 0 % | 15.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M500M, GeForce GT 645M.
Grand Theft Auto V | Quadro M500M | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 27.5 FPS | 24.2 FPS |
High settings | 49.5 FPS | 43.6 FPS |
Medium settings | 59.4 FPS | 52.3 FPS |
Low settings | 83.2 FPS | 73.3 FPS |
Difference | 0 % | 11.9 % |