General information | GeForce GT 645M | GeForce GT 220M |
---|---|---|
Launched | Q1 2013 | Q2 2010 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 2048 MB 0 % | 1024 MB 50 % |
Core Clock | 710 MHz 0 % | 500 MHz 29.6 % |
DirectX | DirectX 11 | DirectX 10 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Thermal Design Power (TDP) | 32 W 0 % | 14 W 56.3 % |
Performance | GeForce GT 645M | GeForce GT 220M |
Overall Score | 15492 0 % | 7313 52.8 % |
Future Proof | 25 % 0 % | 6 % 76 % |
Benchmark Score | 2400 0 % | 535 77.7 % |
2D Benchmark Score | 160 44.5 % | 288.4 0 % |
Average DirectX performance | 7.2 FPS 0 % | 1.5 FPS 79.4 % |
DirectX 9 performance | 13.9 FPS 0 % | 6 FPS 57.1 % |
DirectX 10 performance | 3 FPS 0 % | 0 FPS 100 % |
DirectX 11 performance | 7 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 5 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 470.1 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, GeForce GT 220M.
Average frames per second | GeForce GT 645M | GeForce GT 220M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 9.1 FPS |
High settings | 43.5 FPS | 16.4 FPS |
Medium settings | 52.2 FPS | 19.7 FPS |
Low settings | 73.0 FPS | 27.6 FPS |
Difference | 0 % | 62.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, GeForce GT 220M.
Grand Theft Auto V | GeForce GT 645M | GeForce GT 220M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.4 FPS | 10.3 FPS |
High settings | 43.9 FPS | 18.6 FPS |
Medium settings | 52.7 FPS | 22.3 FPS |
Low settings | 73.7 FPS | 31.2 FPS |
Difference | 0 % | 57.7 % |