General information | Radeon RX 5300M | GeForce GT 645M |
---|---|---|
Launched | Q4 2020 | Q1 2013 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Motherboard Bus | PCIe 4.0 x8 | PCIe 3.0 x16 |
Memory | 3072 MB 0 % | 2048 MB 33.3 % |
Core Clock | 1000 MHz 0 % | 710 MHz 29 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 85 W 0 % | 32 W 62.4 % |
Performance | Radeon RX 5300M | GeForce GT 645M |
Overall Score | 33362 0 % | 15494 53.6 % |
Future Proof | 76 % 0 % | 25 % 67.1 % |
Benchmark Score | 11130 0 % | 2401 78.4 % |
2D Benchmark Score | 365.9 0 % | 157.4 57 % |
Average DirectX performance | 39.4 FPS 0 % | 7.2 FPS 81.6 % |
DirectX 9 performance | 84.1 FPS 0 % | 14 FPS 83.3 % |
DirectX 10 performance | 29.1 FPS 0 % | 3 FPS 89.8 % |
DirectX 11 performance | 25.2 FPS 0 % | 7 FPS 72.2 % |
DirectX 12 performance | 19.2 FPS 0 % | 5 FPS 74.1 % |
Graphic card computing | 1751.6 operations/s 0 % | 467.3 operations/s 73.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon RX 5300M, GeForce GT 645M.
Average frames per second | Radeon RX 5300M | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 69.3 FPS | 24.2 FPS |
High settings | 124.8 FPS | 43.5 FPS |
Medium settings | 149.7 FPS | 52.2 FPS |
Low settings | 209.6 FPS | 73.1 FPS |
Difference | 0 % | 65.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon RX 5300M, GeForce GT 645M.
Grand Theft Auto V | Radeon RX 5300M | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 55.0 FPS | 24.2 FPS |
High settings | 99.0 FPS | 43.6 FPS |
Medium settings | 118.8 FPS | 52.4 FPS |
Low settings | 166.4 FPS | 73.3 FPS |
Difference | 0 % | 55.9 % |