General information | GeForce GTX 1650 Ti | GeForce GT 740M |
---|---|---|
Launched | Q1 2020 | Q2 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1350 MHz 0 % | 980 MHz 27.4 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Performance | GeForce GTX 1650 Ti | GeForce GT 740M |
Overall Score | 44215 0 % | 14295 67.7 % |
Future Proof | 71 % 0 % | 26 % 63.4 % |
Benchmark Score | 19550 0 % | 2044 89.5 % |
2D Benchmark Score | 389.6 0 % | 145.8 62.6 % |
Average DirectX performance | 62.9 FPS 0 % | 6.8 FPS 89.3 % |
DirectX 9 performance | 119.6 FPS 0 % | 15 FPS 87.4 % |
DirectX 10 performance | 39 FPS 0 % | 2 FPS 94.8 % |
DirectX 11 performance | 61.1 FPS 0 % | 6 FPS 90.2 % |
DirectX 12 performance | 32.1 FPS 0 % | 4 FPS 87.5 % |
Graphic card computing | 2724.3 operations/s 0 % | 550.6 operations/s 79.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti, GeForce GT 740M.
Average frames per second | GeForce GTX 1650 Ti | GeForce GT 740M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 98.0 FPS | 21.4 FPS |
High settings | 176.5 FPS | 38.6 FPS |
Medium settings | 211.8 FPS | 46.3 FPS |
Low settings | 296.5 FPS | 64.8 FPS |
Difference | 0 % | 78.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti, GeForce GT 740M.
Grand Theft Auto V | GeForce GTX 1650 Ti | GeForce GT 740M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 73.9 FPS | 22.2 FPS |
High settings | 133.0 FPS | 39.9 FPS |
Medium settings | 159.5 FPS | 47.9 FPS |
Low settings | 223.4 FPS | 67.1 FPS |
Difference | 0 % | 70 % |