General information | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GT 740M |
---|---|---|
Launched | Q2 2020 | Q2 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1035 MHz 0 % | 980 MHz 5.3 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GT 740M |
Overall Score | 40727 0 % | 14295 64.9 % |
Future Proof | 73 % 0 % | 26 % 64.4 % |
Benchmark Score | 16587 0 % | 2044 87.7 % |
2D Benchmark Score | 331.3 0 % | 145.8 56 % |
Average DirectX performance | 54 FPS 0 % | 6.8 FPS 87.5 % |
DirectX 9 performance | 101.7 FPS 0 % | 15 FPS 85.2 % |
DirectX 10 performance | 34.1 FPS 0 % | 2 FPS 94.1 % |
DirectX 11 performance | 52.5 FPS 0 % | 6 FPS 88.6 % |
DirectX 12 performance | 27.8 FPS 0 % | 4 FPS 85.6 % |
Graphic card computing | 2334 operations/s 0 % | 550.6 operations/s 76.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), GeForce GT 740M.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GT 740M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.6 FPS | 21.4 FPS |
High settings | 159.5 FPS | 38.6 FPS |
Medium settings | 191.4 FPS | 46.3 FPS |
Low settings | 267.9 FPS | 64.8 FPS |
Difference | 0 % | 75.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), GeForce GT 740M.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GT 740M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.9 FPS | 22.2 FPS |
High settings | 122.1 FPS | 39.9 FPS |
Medium settings | 146.6 FPS | 47.9 FPS |
Low settings | 205.2 FPS | 67.1 FPS |
Difference | 0 % | 67.3 % |