General information | GeForce GTX 645 | GeForce GTX 660M |
---|---|---|
Launched | Q2 2013 | Q2 2012 |
Used in | Desktop | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 1024 MB 50 % | 2048 MB 0 % |
Core Clock | 824 MHz 13.3 % | 950 MHz 0 % |
DirectX | DirectX 11 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 64 W 0 % | 50 W 21.9 % |
Performance | GeForce GTX 645 | GeForce GTX 660M |
Overall Score | 22021 0 % | 19241 12.6 % |
Future Proof | 26 % 0 % | 20 % 23.1 % |
Benchmark Score | 4849 0 % | 3702 23.7 % |
2D Benchmark Score | 430 0 % | 263.9 38.6 % |
Average DirectX performance | 15.9 FPS 0 % | 13 FPS 18.5 % |
DirectX 9 performance | 34.7 FPS 0 % | 29.8 FPS 13.9 % |
DirectX 10 performance | 7.1 FPS 0 % | 5 FPS 29.4 % |
DirectX 11 performance | 15 FPS 0 % | 12.1 FPS 19.6 % |
DirectX 12 performance | 6.9 FPS 0 % | 5 FPS 27.7 % |
Graphic card computing | 879.1 operations/s 0 % | 821.4 operations/s 6.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 645, GeForce GTX 660M.
Average frames per second | GeForce GTX 645 | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 40.3 FPS | 33.3 FPS |
High settings | 72.6 FPS | 59.9 FPS |
Medium settings | 87.1 FPS | 71.9 FPS |
Low settings | 121.9 FPS | 100.7 FPS |
Difference | 0 % | 17.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 645, GeForce GTX 660M.
Grand Theft Auto V | GeForce GTX 645 | GeForce GTX 660M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 35.6 FPS | 30.8 FPS |
High settings | 64.1 FPS | 55.4 FPS |
Medium settings | 76.9 FPS | 66.5 FPS |
Low settings | 107.7 FPS | 93.1 FPS |
Difference | 0 % | 13.5 % |