General information | GeForce GTX 1650 (Max-Q Design) | GeForce GT 735M |
---|---|---|
Launched | Q2 2019 | Q3 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1020 MHz 0 % | 889 MHz 12.8 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce GT 735M |
Overall Score | 39910 0 % | 12819 67.9 % |
Future Proof | 66 % 0 % | 28 % 57.6 % |
Benchmark Score | 15928 0 % | 1643 89.7 % |
2D Benchmark Score | 324.4 0 % | 128 60.5 % |
Average DirectX performance | 51 FPS 0 % | 6 FPS 88.2 % |
DirectX 9 performance | 95.8 FPS 0 % | 15 FPS 84.4 % |
DirectX 10 performance | 32.1 FPS 0 % | 2 FPS 93.7 % |
DirectX 11 performance | 47 FPS 0 % | 5 FPS 89.3 % |
DirectX 12 performance | 28.9 FPS 0 % | 2 FPS 93.1 % |
Graphic card computing | 2268.2 operations/s 0 % | 450.7 operations/s 80.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce GT 735M.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce GT 735M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.4 FPS | 18.3 FPS |
High settings | 155.5 FPS | 32.9 FPS |
Medium settings | 186.5 FPS | 39.4 FPS |
Low settings | 261.2 FPS | 55.2 FPS |
Difference | 0 % | 78.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce GT 735M.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce GT 735M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 19.6 FPS |
High settings | 119.6 FPS | 35.3 FPS |
Medium settings | 143.5 FPS | 42.3 FPS |
Low settings | 200.9 FPS | 59.2 FPS |
Difference | 0 % | 70.5 % |