General information | Quadro K5100M | GeForce GTX 650 Ti |
---|---|---|
Launched | Q1 2014 | Q4 2012 |
Used in | Workstation | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 2048 MB 75 % |
Core Clock | 771 MHz 16.9 % | 928 MHz 0 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 100 W 9.1 % | 110 W 0 % |
Performance | Quadro K5100M | GeForce GTX 650 Ti |
Overall Score | 28168 0 % | 25522 9.4 % |
Future Proof | 31 % 0 % | 23 % 25.8 % |
Benchmark Score | 7934 0 % | 6514 17.9 % |
2D Benchmark Score | 367.5 10.3 % | 409.6 0 % |
Average DirectX performance | 27.8 FPS 0 % | 21.3 FPS 23.1 % |
DirectX 9 performance | 63.2 FPS 0 % | 45.4 FPS 28.2 % |
DirectX 10 performance | 11.9 FPS 0 % | 8.9 FPS 25.2 % |
DirectX 11 performance | 25.9 FPS 0 % | 21 FPS 19.1 % |
DirectX 12 performance | 10 FPS 1.4 % | 10.1 FPS 0 % |
Graphic card computing | 1589.9 operations/s 0 % | 1545.6 operations/s 2.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro K5100M, GeForce GTX 650 Ti.
Average frames per second | Quadro K5100M | GeForce GTX 650 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 56.2 FPS | 49.3 FPS |
High settings | 101.2 FPS | 88.7 FPS |
Medium settings | 121.4 FPS | 106.5 FPS |
Low settings | 170.0 FPS | 149.1 FPS |
Difference | 0 % | 12.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro K5100M, GeForce GTX 650 Ti.
Grand Theft Auto V | Quadro K5100M | GeForce GTX 650 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 46.3 FPS | 41.7 FPS |
High settings | 83.3 FPS | 75.0 FPS |
Medium settings | 100.0 FPS | 90.1 FPS |
Low settings | 140.0 FPS | 126.1 FPS |
Difference | 0 % | 9.9 % |