General information | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 870M |
---|---|---|
Launched | Q2 2019 | Q1 2014 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 33.3 % | 6144 MB 0 % |
Core Clock | 1020 MHz 0 % | 967 MHz 5.2 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 68.2 % | 110 W 0 % |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 870M |
Overall Score | 39910 0 % | 29855 25.2 % |
Future Proof | 66 % 0 % | 31 % 53 % |
Benchmark Score | 15928 0 % | 8913 44 % |
2D Benchmark Score | 329.6 0 % | 278.5 15.5 % |
Average DirectX performance | 51.1 FPS 0 % | 30.6 FPS 40.1 % |
DirectX 9 performance | 96.7 FPS 0 % | 66.5 FPS 31.2 % |
DirectX 10 performance | 32 FPS 0 % | 14.1 FPS 55.9 % |
DirectX 11 performance | 46.8 FPS 0 % | 29.9 FPS 36.1 % |
DirectX 12 performance | 29 FPS 0 % | 12 FPS 58.8 % |
Graphic card computing | 2256.8 operations/s 0 % | 1618.8 operations/s 28.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce GTX 870M.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 870M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.3 FPS | 60.0 FPS |
High settings | 155.3 FPS | 107.9 FPS |
Medium settings | 186.4 FPS | 129.5 FPS |
Low settings | 260.9 FPS | 181.4 FPS |
Difference | 0 % | 30.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce GTX 870M.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce GTX 870M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.2 FPS | 48.9 FPS |
High settings | 119.1 FPS | 88.1 FPS |
Medium settings | 142.9 FPS | 105.7 FPS |
Low settings | 200.0 FPS | 148.0 FPS |
Difference | 0 % | 26 % |