General information | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 870M |
---|---|---|
Launched | Q2 2020 | Q1 2014 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 33.3 % | 6144 MB 0 % |
Core Clock | 1035 MHz 0 % | 967 MHz 6.6 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 68.2 % | 110 W 0 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 870M |
Overall Score | 40728 0 % | 29856 26.7 % |
Future Proof | 73 % 0 % | 31 % 57.5 % |
Benchmark Score | 16587 0 % | 8914 46.3 % |
2D Benchmark Score | 330.7 0 % | 276.8 16.3 % |
Average DirectX performance | 53.9 FPS 0 % | 30.7 FPS 43 % |
DirectX 9 performance | 100.8 FPS 0 % | 66.9 FPS 33.7 % |
DirectX 10 performance | 34 FPS 0 % | 14 FPS 58.9 % |
DirectX 11 performance | 52.6 FPS 0 % | 30.1 FPS 42.8 % |
DirectX 12 performance | 28.1 FPS 0 % | 12 FPS 57.4 % |
Graphic card computing | 2348 operations/s 0 % | 1602.7 operations/s 31.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), GeForce GTX 870M.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 870M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.7 FPS | 60.1 FPS |
High settings | 159.7 FPS | 108.1 FPS |
Medium settings | 191.7 FPS | 129.8 FPS |
Low settings | 268.4 FPS | 181.7 FPS |
Difference | 0 % | 32.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), GeForce GTX 870M.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | GeForce GTX 870M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.8 FPS | 49.0 FPS |
High settings | 122.0 FPS | 88.2 FPS |
Medium settings | 146.4 FPS | 105.8 FPS |
Low settings | 205.0 FPS | 148.1 FPS |
Difference | 0 % | 27.7 % |