General information | GeForce GTX 1050 Ti (Max-Q Design) | GeForce GTX 880M |
---|---|---|
Launched | Q2 2018 | Q1 2014 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 50 % | 8192 MB 0 % |
Core Clock | 1151 MHz 0 % | 993 MHz 13.7 % |
DirectX | DirectX 12 | DirectX 11 |
Performance | GeForce GTX 1050 Ti (Max-Q Design) | GeForce GTX 880M |
Overall Score | 37233 0 % | 31262 16 % |
Future Proof | 60 % 0 % | 31 % 48.3 % |
Benchmark Score | 13863 0 % | 9773 29.5 % |
2D Benchmark Score | 353.6 0 % | 332.7 5.9 % |
Average DirectX performance | 45.8 FPS 0 % | 34.3 FPS 25.2 % |
DirectX 9 performance | 95.8 FPS 0 % | 74.1 FPS 22.6 % |
DirectX 10 performance | 26.8 FPS 0 % | 16 FPS 40.3 % |
DirectX 11 performance | 39.9 FPS 0 % | 33 FPS 17.2 % |
DirectX 12 performance | 20.8 FPS 0 % | 13.9 FPS 32.9 % |
Graphic card computing | 2100.6 operations/s 0 % | 1559.6 operations/s 25.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1050 Ti (Max-Q Design), GeForce GTX 880M.
Average frames per second | GeForce GTX 1050 Ti (Max-Q Design) | GeForce GTX 880M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 79.2 FPS | 63.6 FPS |
High settings | 142.6 FPS | 114.5 FPS |
Medium settings | 171.1 FPS | 137.4 FPS |
Low settings | 239.6 FPS | 192.4 FPS |
Difference | 0 % | 19.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1050 Ti (Max-Q Design), GeForce GTX 880M.
Grand Theft Auto V | GeForce GTX 1050 Ti (Max-Q Design) | GeForce GTX 880M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 61.6 FPS | 51.4 FPS |
High settings | 110.9 FPS | 92.5 FPS |
Medium settings | 133.1 FPS | 111.0 FPS |
Low settings | 186.3 FPS | 155.4 FPS |
Difference | 0 % | 16.6 % |