General information | GeForce GTX 1650 (Max-Q Design) | Quadro K5200 |
---|---|---|
Launched | Q2 2019 | Q3 2014 |
Used in | Mobile | Workstation |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 50 % | 8192 MB 0 % |
Core Clock | 1020 MHz 0 % | 650 MHz 36.3 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 76.7 % | 150 W 0 % |
Performance | GeForce GTX 1650 (Max-Q Design) | Quadro K5200 |
Overall Score | 39903 0 % | 39467 1.1 % |
Future Proof | 66 % 0 % | 35 % 47 % |
Benchmark Score | 15923 0 % | 15577 2.2 % |
2D Benchmark Score | 329.3 37.6 % | 527.8 0 % |
Average DirectX performance | 76.5 FPS 0 % | 73.8 FPS 3.5 % |
DirectX 9 performance | 96 FPS 0 % | 95 FPS 1 % |
DirectX 10 performance | 63.3 FPS 0 % | 56.1 FPS 11.4 % |
DirectX 11 performance | 117.8 FPS 3.7 % | 122.3 FPS 0 % |
DirectX 12 performance | 28.9 FPS 0 % | 21.9 FPS 24.1 % |
Graphic card computing | 2274 operations/s 12.1 % | 2587 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), Quadro K5200.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | Quadro K5200 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 87.4 FPS | 86.2 FPS |
High settings | 157.4 FPS | 155.2 FPS |
Medium settings | 188.9 FPS | 186.3 FPS |
Low settings | 264.4 FPS | 260.8 FPS |
Difference | 0 % | 1.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), Quadro K5200.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | Quadro K5200 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.5 FPS | 65.8 FPS |
High settings | 119.7 FPS | 118.4 FPS |
Medium settings | 143.6 FPS | 142.0 FPS |
Low settings | 201.1 FPS | 198.9 FPS |
Difference | 0 % | 1.1 % |