General information | GeForce GTX 970M | Quadro M520 |
---|---|---|
Launched | Q4 2014 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 3072 MB 0 % | 2048 MB 33.3 % |
Core Clock | 924 MHz 11.2 % | 1041 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 25 W 66.7 % |
Performance | GeForce GTX 970M | Quadro M520 |
Overall Score | 38462 0 % | 21980 42.9 % |
Future Proof | 36 % 32.1 % | 53 % 0 % |
Benchmark Score | 14794 0 % | 4831 67.3 % |
2D Benchmark Score | 394.1 0 % | 227 42.4 % |
Average DirectX performance | 48.3 FPS 0 % | 14.7 FPS 69.5 % |
DirectX 9 performance | 99.8 FPS 0 % | 29 FPS 70.9 % |
DirectX 10 performance | 27.1 FPS 0 % | 9 FPS 66.9 % |
DirectX 11 performance | 42.4 FPS 0 % | 11.9 FPS 71.9 % |
DirectX 12 performance | 23.9 FPS 0 % | 9 FPS 62.3 % |
Graphic card computing | 2278.6 operations/s 0 % | 790 operations/s 65.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 970M, Quadro M520.
Average frames per second | GeForce GTX 970M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 82.5 FPS | 39.8 FPS |
High settings | 148.5 FPS | 71.6 FPS |
Medium settings | 178.1 FPS | 85.9 FPS |
Low settings | 249.4 FPS | 120.3 FPS |
Difference | 0 % | 51.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 970M, Quadro M520.
Grand Theft Auto V | GeForce GTX 970M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 63.7 FPS | 35.5 FPS |
High settings | 114.7 FPS | 63.8 FPS |
Medium settings | 137.6 FPS | 76.6 FPS |
Low settings | 192.7 FPS | 107.2 FPS |
Difference | 0 % | 44.4 % |