General information | GeForce GTX 660M | Radeon R7 M265 |
---|---|---|
Launched | Q2 2012 | Q4 2014 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 50 % | 4096 MB 0 % |
Core Clock | 950 MHz 0 % | 725 MHz 23.7 % |
DirectX | DirectX 11.2 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.3 |
Performance | GeForce GTX 660M | Radeon R7 M265 |
Overall Score | 19241 0 % | 11877 38.3 % |
Future Proof | 20 % 44.4 % | 36 % 0 % |
Benchmark Score | 3702 0 % | 1411 61.9 % |
2D Benchmark Score | 265.2 0 % | 136.8 48.4 % |
Average DirectX performance | 13.1 FPS 0 % | 4.7 FPS 63.9 % |
DirectX 9 performance | 30.3 FPS 0 % | 8 FPS 73.7 % |
DirectX 10 performance | 5 FPS 0 % | 2 FPS 60 % |
DirectX 11 performance | 12 FPS 0 % | 4 FPS 66.8 % |
DirectX 12 performance | 5 FPS 0 % | 5 FPS 1.6 % |
Graphic card computing | 833 operations/s 0 % | 393.1 operations/s 52.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 660M, Radeon R7 M265.
Average frames per second | GeForce GTX 660M | Radeon R7 M265 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 33.0 FPS | 16.4 FPS |
High settings | 59.4 FPS | 29.5 FPS |
Medium settings | 71.3 FPS | 35.4 FPS |
Low settings | 99.8 FPS | 49.6 FPS |
Difference | 0 % | 50.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 660M, Radeon R7 M265.
Grand Theft Auto V | GeForce GTX 660M | Radeon R7 M265 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 30.7 FPS | 18.0 FPS |
High settings | 55.3 FPS | 32.3 FPS |
Medium settings | 66.3 FPS | 38.8 FPS |
Low settings | 92.8 FPS | 54.3 FPS |
Difference | 0 % | 41.5 % |