General information | Quadro M500M | Radeon R7 M260X |
---|---|---|
Launched | Q1 2016 | Q1 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 50 % | 4096 MB 0 % |
DirectX | DirectX 12.1 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.3 |
Performance | Quadro M500M | Radeon R7 M260X |
Overall Score | 17386 0 % | 16049 7.7 % |
Future Proof | 45 % 0 % | 38 % 15.6 % |
Benchmark Score | 3023 0 % | 2576 14.8 % |
2D Benchmark Score | 188.2 0 % | 167.7 10.9 % |
Average DirectX performance | 9.5 FPS 0 % | 8.3 FPS 13 % |
DirectX 9 performance | 20.2 FPS 0 % | 18.2 FPS 10 % |
DirectX 10 performance | 4 FPS 0.5 % | 4 FPS 0 % |
DirectX 11 performance | 7 FPS 0 % | 6 FPS 14.2 % |
DirectX 12 performance | 7 FPS 0 % | 5 FPS 28.3 % |
Graphic card computing | 662.3 operations/s 0 % | 426.1 operations/s 35.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M500M, Radeon R7 M260X.
Average frames per second | Quadro M500M | Radeon R7 M260X |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 28.6 FPS | 25.4 FPS |
High settings | 51.4 FPS | 45.7 FPS |
Medium settings | 61.7 FPS | 54.8 FPS |
Low settings | 86.3 FPS | 76.8 FPS |
Difference | 0 % | 11.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M500M, Radeon R7 M260X.
Grand Theft Auto V | Quadro M500M | Radeon R7 M260X |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 27.6 FPS | 25.3 FPS |
High settings | 49.7 FPS | 45.6 FPS |
Medium settings | 59.6 FPS | 54.7 FPS |
Low settings | 83.5 FPS | 76.5 FPS |
Difference | 0 % | 8.3 % |