General information | GeForce GTX 1650 (Max-Q Design) | GeForce 940M |
---|---|---|
Launched | Q2 2019 | Q1 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1020 MHz 4.9 % | 1072 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 0 % | 33 W 5.7 % |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce 940M |
Overall Score | 39909 0 % | 17033 57.3 % |
Future Proof | 66 % 0 % | 38 % 42.4 % |
Benchmark Score | 15927 0 % | 2901 81.8 % |
2D Benchmark Score | 325.7 0 % | 152.7 53.1 % |
Average DirectX performance | 51.3 FPS 0 % | 9.2 FPS 82 % |
DirectX 9 performance | 96.9 FPS 0 % | 18.9 FPS 80.5 % |
DirectX 10 performance | 32.1 FPS 0 % | 4 FPS 87.5 % |
DirectX 11 performance | 46.9 FPS 0 % | 7 FPS 85.1 % |
DirectX 12 performance | 29.1 FPS 0 % | 7 FPS 76.1 % |
Graphic card computing | 2288.7 operations/s 0 % | 752.5 operations/s 67.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce 940M.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce 940M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.3 FPS | 27.7 FPS |
High settings | 155.3 FPS | 49.9 FPS |
Medium settings | 186.4 FPS | 59.8 FPS |
Low settings | 260.9 FPS | 83.8 FPS |
Difference | 0 % | 67.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce 940M.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce 940M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.2 FPS | 27.0 FPS |
High settings | 119.2 FPS | 48.6 FPS |
Medium settings | 143.0 FPS | 58.4 FPS |
Low settings | 200.2 FPS | 81.7 FPS |
Difference | 0 % | 59.2 % |