General information | GeForce GTX 1650 | GeForce GTX 950M |
---|---|---|
Launched | Q2 2019 | Q1 2015 |
Used in | Desktop | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1485 MHz 0 % | 914 MHz 38.5 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 75 W 0 % |
Performance | GeForce GTX 1650 | GeForce GTX 950M |
Overall Score | 45111 0 % | 25848 42.7 % |
Future Proof | 66 % 0 % | 38 % 42.4 % |
Benchmark Score | 20350 0 % | 6681 67.2 % |
2D Benchmark Score | 577.2 0 % | 217.9 62.2 % |
Average DirectX performance | 63.9 FPS 0 % | 20.8 FPS 67.4 % |
DirectX 9 performance | 124.9 FPS 0 % | 43.3 FPS 65.3 % |
DirectX 10 performance | 39.2 FPS 0 % | 12 FPS 69.4 % |
DirectX 11 performance | 57.5 FPS 0 % | 15.9 FPS 72.4 % |
DirectX 12 performance | 33.8 FPS 0 % | 12 FPS 64.6 % |
Graphic card computing | 3066.4 operations/s 0 % | 1613.4 operations/s 47.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, GeForce GTX 950M.
Average frames per second | GeForce GTX 1650 | GeForce GTX 950M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 100.3 FPS | 49.6 FPS |
High settings | 180.6 FPS | 89.3 FPS |
Medium settings | 216.7 FPS | 107.2 FPS |
Low settings | 303.4 FPS | 150.1 FPS |
Difference | 0 % | 50.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, GeForce GTX 950M.
Grand Theft Auto V | GeForce GTX 1650 | GeForce GTX 950M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 75.1 FPS | 42.1 FPS |
High settings | 135.2 FPS | 75.8 FPS |
Medium settings | 162.2 FPS | 90.9 FPS |
Low settings | 227.1 FPS | 127.3 FPS |
Difference | 0 % | 43.9 % |