General information | GeForce RTX 3080 | GeForce GTX 950M |
---|---|---|
Launched | Q1 2021 | Q1 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 4.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 2048 MB 75 % |
Core Clock | 1100 MHz 0 % | 914 MHz 16.9 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 115 W 0 % | 75 W 34.8 % |
Performance | GeForce RTX 3080 | GeForce GTX 950M |
Overall Score | 65290 0 % | 25848 60.4 % |
Future Proof | 78 % 0 % | 38 % 51.3 % |
Benchmark Score | 42628 0 % | 6681 84.3 % |
2D Benchmark Score | 642.4 0 % | 217.9 66.1 % |
Average DirectX performance | 127.1 FPS 0 % | 20.8 FPS 83.6 % |
DirectX 9 performance | 165.8 FPS 0 % | 43.3 FPS 73.9 % |
DirectX 10 performance | 124.1 FPS 0 % | 12 FPS 90.3 % |
DirectX 11 performance | 145.6 FPS 0 % | 15.9 FPS 89.1 % |
DirectX 12 performance | 72.8 FPS 0 % | 12 FPS 83.6 % |
Graphic card computing | 7522 operations/s 0 % | 1613.4 operations/s 78.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 3080, GeForce GTX 950M.
Average frames per second | GeForce RTX 3080 | GeForce GTX 950M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 155.7 FPS | 49.6 FPS |
High settings | 280.3 FPS | 89.3 FPS |
Medium settings | 336.4 FPS | 107.2 FPS |
Low settings | 471.0 FPS | 150.1 FPS |
Difference | 0 % | 68.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 3080, GeForce GTX 950M.
Grand Theft Auto V | GeForce RTX 3080 | GeForce GTX 950M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 109.7 FPS | 42.1 FPS |
High settings | 197.4 FPS | 75.8 FPS |
Medium settings | 236.9 FPS | 90.9 FPS |
Low settings | 331.7 FPS | 127.3 FPS |
Difference | 0 % | 61.6 % |